One area in the new system that we plan to expand upon in the reboot is the concept of "achievements". In the original version, It was always fun whenever the animation would pop up to reward the user, but despite a large and sprawling world, the number of possible achievements remained static.

With the redesign, we want to not only expand on the existing achievement library, but also make it easily extensible from a development perspective as well as potentially add in a reward system for achievements. We are still batting around ideas and concepts for the reward system, but having a set of icons simply buried in the player profile seems inadequate given how difficult we hope some of them will be.

Another aspect related to achievements that we are debating is a system of goal "sets" with possible profile or user adornment rewards. For players that play regularly and often, we want to reward them in a way that they can show their status whenever interacting with other players once we open up the PVP aspects. While we haven't settled precisely on the how's and what's of this system, we think it will be a fun extension of the achievements. Hopefully more on this as we flesh out the details!