One of the questions I frequently get asked is how the platform that we are building relates to the old game, which is still operational. The shortest, simplest explanation is that the new game shares some of the same mechanics, a lot of the content, but otherwise is a completely different platform.

From a practical perspective, this means that accounts from the old game are not going to transfer over. Players will start the game fresh, from the prelude and continue on from there. Things that you did or owned or claimed in the old game will not be present in the new game. You will have to find/discover/earn everything fresh and new. The adventure will be a fresh start for everyone!

However, that isn't to say that this is the same game as before. There are a number of things that will be improved and changed going forward. I've alluded to some of them previously, but a few examples of this are item management and combat. I'm sure that there will be some things that players have gotten used to (like unlimited carry inventory) that might surprise them and even frustrate them at times in the new system. We are confident though, that the changes we are making will make the overall experience much more fun and accessible to everyone.

The final thing I'd like to address is why this is. The reason for this is pretty straight forward: the old platform is barely working any more. The code base is literally crumbling and both the server and client have some very foundational flaws both in terms of technology but also in terms of logic and performance. This isn't to denegrate the original game in any way. The fact that a game that was released over a decade ago is still functional is fairly amazing, especially considering there haven't been updates to it in years.

Hopefully this helps clear up some of the questions about what to expect. Of course we aren't going to give away all the secrets just yet, but we are very excited about getting it out into the world. More news soon!