The past few weeks we have been focusing on upgrading the data model and the client/server interaction. One of the primary complaints about the original game was that the app's data could be "spoofed" and players could gain unfair advantages. The new system design prevents that and closes the holes that were exposed in the previous game. One of the results of this, unfortunately is that existing player's inventories and histories won't be able to be maintained. That being said, we are looking at ways of rewarding long time players for their loyalty, so stay tuned for more information on that!