
This past week we tried to wrap up a lot of work from the previous week around data and security, which is critical to the success of this going forward. We also have been working on doing some UI/UX testing around the map screen. While we don't want to change the heart and soul of the game, we do think there are a number of ways/places that things can be improved, both from the look of the game as well as with the usability. We also want to elevate some of the less utilized gameplay pieces as well. The screen here, while not final, hopefully gives a hint of the direction that we're taking things. Also, this is a screenshot from the Android build!