
This week, I returned to work after a short vacation (hence the lack of updates the last couple weeks.) I’ve been catching up with the development team and they have been making some great progress in my absence. Of particular note, the content authoring tool has really made some great progress, and it’s far enough along that I can publicly talk about it.
One of our primary goals with this project is to make sure that the content authoring tool is easy to use, yet powerful enough to create great stories. As we progressed through development, we realized that what we were creating was a powerful enough tool to stand on its own as well as to power the core of the game. We internally debated what this meant, and in the end we hatched a crazy idea to make the story telling part of our engine publicly accessible!
So with that as the backstory, I’d like to introduce Evergreen.ink to the world! I’ll talk more about this as we progress, but we are opening Evergreen up to select access. If you’d like to get access to Evergreen to try it out, you can join the Discord here: https://discord.gg/stHbVGtq and let me know you’d like an invitation.
I am super excited to finally let people know more about Evergreen and I’ll definitely be talking more about it over the weeks to come. I can’t wait to see what the community creates!