It's been a while since I've been able to give an update on where we're at with the game. Despite my lack of posting, we've made some incredible progress, albeit mostly with the content authoring system. I know that I've posted about this before, but I cannot understate how important the content tools are to the long term success of the game. ZDay is ultimately a persistent story driven game and in order to remain fun, and relevant, content needs to continue to be generated at a dynamic pace. Having the right tools and workflow for that is critical.

And on that front, we've continued to move forward with new releases and new features in the Evergreen.ink platform. As of today, we have opened up an entire new set of advanced authoring features. The entire Evergreen authoring platform is powered by the Sapling scripting engine and that power is now accessible to creators. I'm incredibly proud of what the team has accomplished and I'm excited to see what is created.

However, that isn't the only thing that we've made progress on. We've also been forging ahead with our IAP model. Initially, we debated moving to an in-game currency model that so many other games have moved to. While there are some advantages to those models, we ultimately decided against it. ZDay is set in a post-apocalyptic universe, and trying to force a capitalist view onto a post-capitalist world just felt weird and gimmicky. In the end, we decided that we will be utilizing a very similar model to what the original game had.

All of that being said, I wanted to take a moment to clarify one thing that I do get a lot of questions about: ZDay Survivor is not the same game as the original. It is reusing many of the gameplay concepts and most of the content, but it is a fundamentally different system and different platform. Any accounts on the old system will not be transferred over to the new system, including IAP, stats, etc. However, I do want to reiterate that we are planning on rewarding player loyalty so there will be some very significant things done to show appreciation to the player community. We will have more details on those down the road.

We are very excited about the progress being made, and we are getting closer and closer to our goal. Hopefully these updates are interesting and informative to folks, and as always, feel free to chat with us on Discord about any ideas or questions you might have.