Today, I'd like to discuss what I think is one of the more incredible features of our new content authoring tool: scripting. If you've tried out Evergreen already, you'll know that out of the box it's a powerful, but intuitive and easy to use content authoring tool for choice based content, like ZDay:Survivor. However, what may not have been evident is that underneath the content creation interface is a powerful scripting engine that runs in-game and gives authors amazing control over the outcomes that players will see as a result of the choices they make in-game. The scripting engine allows authors to modify the text, images, and even choices that a player will see. The scripting itself is JavaScript based, in order to make it easily accessible to anyone interested in trying their hand at authoring. We feel that by opening this up, we will allow potential writers to really stretch and explore the limits of interactive fiction. Internally, it will allow our staff content creators to push the envelope without having to modify the core game engine at all. The controls and tools for scripting are live now on the site, and if you're curious about what the interface looks like, we have a brief help/intro guide here.